ROULETTE
SYSTEMS
SYSTEM
ONE................ FORCE THE ZERO!
The
Method The method is based on an electronic failure on a random
computer programme installed into (internet and electronic terminals).
The random programme installed into these systems which distributes
the numbers is only random within its probability quota. What
Does This Mean? The random programme installed into machines has
number allocated occurrence probability. This means that every
number is given a 1/37 chance of being drawn (0 & 18 Red 18
Black). Unlike real table roulette in a casino where a number
is never guaranteed to be drawn, computer generated roulette has
to provide a balance of numbers ensuring over a large total of
spins each number would have been drawn a similar amount of times
(within a few percent), this few percent is called the 'realistic
waiver' which is supposed to add realism to computer generated
roulette.
How
Does This Help?
Well
firstly it ensures a fair number allocation and obviously if youre
chasing a set number you know it will eventually come in. However
it may not come in for 70 - 80 spins but then you will find it
may come in 2-3 times within 10 spins. However this is not enough
to invest money in chasing set numbers, however it compliments
our FORCE THE ZERO system. Force The Zero This system is very
simple, bear in mind the above explanation of number allocations.
If you place equal bets on Red and Black every spin you will never
lose any money, except for when 0 is drawn. However we have discovered
a unique factor. When you keep betting Red and Black you will
keep winning on colour bets (even though you break even because
you have bet on both Red and Black), but the computer registers
a winning colour bet every time so therefore we have discovered
that that the colour Green 0 starts to be drawn a lot more to
combat the constant wins on Red and Black. Therefore bets on Green
0, Red and Black with a bet placement structure provide the basis
of our system.
This
system has Step 2: (Next 10 Spins)
Place
a $1 chip on Red. Place a $1 chip on Black. Place 3 x $1 chips
on 0 Green. Target: If you hit 0 within these 10 spins. Your minimum
profit will be $16. Either stop playing if your on a roulette
betting terminal and go to another, or Log out of the internet
casino and then log back in and restart the process (alternatively
go to another internet casino). However, from all the trials we
completed where 0 did not get drawn in the first 30 spins, it
came in at least 2 or 3 times between 30 - 60 spins. So it is
well worth continuing even if you have made a small profit. If
you were to hit 0 twice in Step 2 spins you would achieve a minimum
profit of $122.
Step
3: (Next 10 Spins)
Place
a $1 chip on Red. Place a $1 chip on Black. Place 4 x $1 chips
on 0 Green. Target: If you hit 0 within these 10 spins. Your minimum
profit will be $2. This amount is basically the amount you started
with, however as mentioned in Step 2 the 0 ball is highly likely
to be drawn again around the 30 - 60 spins. If you were to hit
0 twice in Step 3 spins you would achieve a minimum profit of
$130.
Step
4: (Next 10 Spins)
Place
a $1 chip on Red. Place a $1 chip on Black. Place 6 x $1 chips
on 0 Green. Target: If you hit 0 within these 10 spins. Your minimum
profit will be $42. However as mentioned in Step 2 &3 the
0 ball is highly likely to be drawn again around the 30 - 60 spins.
If you were to hit 0 twice in Step 4 spins you would achieve a
minimum profit of $172.
Step
5: (Next 10 Spins)
Place
a $1 chip on Red. Place a $1 chip on Black. Place 8 x $1 chips
on 0 Green. Target: If you hit 0 within these 10 spins. Your minimum
profit will be $16. However as mentioned in Step 2 & 3 the
0 ball is highly likely to be drawn especially if you did not
hit 0 in the first 60 spins, which only occurred 3 times during
all our trials, however we managed to make a profit on 1 occasion
and lost a small amount on the other 2 occasions whereby we decide
to stop and consolidate after hitting 1 0 in over 75 spins. We
could have carried on and eventually made a profit but decide
to start another session and reduce the risk as when you reach
Step 5 - 0 bets ($8) cost 4 x the original 0 bets ($2) . If you
were to hit 0 twice in Step 5 spins you would achieve a minimum
profit of $300.
Step
6 - Onwards: (Next 10 Spins)
Place
a $1 chip on Red. Place a $1 chip on Black. Increase 0 Green +
$2 every further 10 spins Target: It occurred only twice in our
trials and tests that 0 never got drawn within the first 70 spins,
so therefore we advise the bet increase every 10 spins. We also
advise to stop the session if you hit a 0 at this stage and you
will almost certainly make a small profit or break even or at
the very worse a small loss. During the trials and tests we normally
were able to end sessions within 60 spins with a profit.
That's
all you need to know, now its time to go make MONEY! Been tried
and tested on numerous occasions on internet casino roulette and
roulette betting terminals with fantastic results. The System
also relies on target structure so that substantial profits can
be made and continued. Step 1: (First 30 Spins) Place a $1 chip
on Red. Place a $1 chip on Black. Place 2 x $1 chips on 0 Green.
Target: We estimate your target per play should be approx $30-50
dollars when playing at a $2 Green Chip Start Bets. However this
can considerably increase if you hit 0 more than once. If you
hit 0 within the first 10 spins, that's your profit instantly.
Either stop playing if your on a roulette betting terminal and
go to another, or Log out of the internet casino and then log
back in and restart the process (alternatively go to another internet
casino). The minimum profit if you hit 0 within 10 spins is $50.
The minimum profit if you hit 0 within 20 spins is $30. The minimum
profit if you hit 0 within 30 spins is $10. However we recommend
that after 20 spins you continue betting/gambling on to Step 2
even if you do hit 0 between 20 - 30 spins. However if you are
satisfied with a minimum profit of 10$ finish playing or start
process again.

System
Two:
This
is a simple game of colours, black and red. This has also been
called a suckers bet and an absolutely terrible system because
it does not go with the odds. However it has consistently won
for both me and others. Because ½ of the numbers are Red
and ½ Black (minus of course the Casino advantage of 0)
a bet on Red or Black number coming up has a 50-50 chance of winning.
If you were able to accurately pick the correct colour every other
spin you would break even, minus 1 in every 37 spins (for 0).
With this in mind, try the following:
Bet
on a colour. If you win, take your winning and leave your original
bet for the next spin. (A good idea is to start at $1. If you
are interested in playing for a long period of time may be winning
some money. You can bet more $3 to $5 if you can afford it and
are hoping to win some big money). If you lose double your bet.
If you continue to lose you may wish to continue doubling your
bet, or quit and take the loss. Then start over again, as long
as you win, take your winnings and leave your original bet.
Remember
you always have the same odds of your bet winning even if the
other colour has come in 100 times in a row. I have had nights
when I have not lost for more than 4 straight times, but I have
also seen the same colour come up 16 straight times.
System
Three:
Odds
or evens bets. This is basically the same as the above system,
but with one very different factor- you watch the game until a
number of odd or even numbers have come up consecutively- such
as 4 straight before placing a bet. With this in mind you may
want to raise your starting bet $3 to $5 since you get fewer chances
to bet- also, you do not leave your original bet when you win,
you take it and wait for another streak of even or odd numbers.
System
Four:
Betting
1-to-18 or 19-36. These bets pay 1to1 just like bets on colours
or odd or even. However this is a one time win or lose system.
It has a total of either one or two bets per time. Again it is
best to watch the game until the ball has not landed on either
half of the numbers. Then after say 7 straight spins like this,
place a larger bet on the ½ of numbers that has not come
in for the last 7 spins. (As much as you wish to bet- I usually
go with $10-$25). If you win you have won a good sum of money;
if you lose you can do one of two things: quit and wait for another
chance to come up, or place the same bet again plus $1. If you
lose again take the loss and wait for another chance to try it
again. If you win this time you will have got back your original
amount plus $1.
On
good nights I have won four out of five or better. At this point
I always quit, if I am betting $25 I usually quit after winning
two straight.

System
Five:
Betting
the rows. This bet is shown on the layout as 2-to-1 and pays just
that. This is just like playing colours. You place on one of the
three rows of numbers and if you win you leave your original bet
and take the winnings. If you lose, place a bet of the same amount.
If you win you will do the same thing, and you will find you have
made up for the previous loss plus some extra. If you lose a third
time, double your bet. You may do this as many times as you like,
but remember, your bets can grow very high if you are doubling
your bets each time.
System
Six:
This
is simply betting the dozens. Watch for 20 consecutive spins and
note which set the ball drops. Note the most spins when the ball
drops in the same set. If it is say 3 times in a row wait for
3 consecutive spins in the same set and then bet on both the other
sets. A $5 bet on each set will result in $5 profit. If you lose
the first time then bet $15 on the other sets. Another loss then
bet $50. It is very unusual to have to bet this much. After a
win spin another 20 times and repeat the process. (This can also
be used on columns)
System
Seven:
Watch
for the same numbers appearing in 7 spins and then bet. 1st bet
$1 on number that drops. 2nd bet is $1 on previous number plus
new number. Do this for 6 consecutive spins. On the 7th spin bet
$2 on each number. Do this for 3 spins. Then bet $3 on each number
for 2 spins. Next bet $4 then $5 then $6 then $7 for the next
few numbers. It is unusual to have to bet this far before a number
shows twice.
System
Eight:
This
system is street betting. Make a note of the numbers that fall
for 15 spins. As soon as 3 fall in the same street with at least
1 in a neighbouring street then bet on that street. (16,17,18
plus 20 in neighbouring street place a chip to cover numbers 16,17,18,19,20
and 21). Bet $1 for the first 5 spins, $2 for the next 3, $3 for
the next 2,, then $4, $5, $6 and finally $7. The most you can
lose betting this sequence is $39. But you wont lose very
often. Your winnings will more than make up for any losing sequences.
